New version available: OBS Mac 0.2.4 (work-in-progress build)
NOTE: THIS IS A WORK-IN-PROGRESS BUILD!
Okay, so mac users are constantly asking for a way to stream. Apparently there aren’t many good streaming solutions on mac, so I figured I may as well release a build if people just want to at least stream/record their screens or webcams (and possible even some capture devices, not sure about how supported each one is yet though).
This is a super early work-in-progress build for people who have been constantly asking. It still doesn’t do much, but you can at least stream your desktop efficiently.
I know it’s still may not seem like much right now, but please bear with us and follow our progress as the new multiplatform version matures. Eventually, this new code will get all the vital features filled in for each operating system, and will even replace the current windows version.
Rewriting something so large from scratch is dangerous and incredibly ambitious, but we have been successful and have pulled through the worst of the worst to get to this point, it’s absolutely been worth it. I’ve learned so much, and it’s been an honor meeting some amazing programmers and becoming a part of such an awesome community. I may contribute the majority of the code, but the fact is without everyone who’s been involved, this really wouldn’t have been possible.
I’m not currently releasing the windows version of the rewrite because there are too many important features lacking for it to really be usable, like game capture and video device capture, which I’m going to be rewriting from the bottom up as well (and they of all things need it especially). Linux is a different matter entirely due to package management, and it’s too early to make a real ‘release’ for linux, despite the fact that it’s about in the same state.
Read this before asking about features
- IMPORTANT: Scene editing is not yet implemented, it’s next up on the agenda. This is very important to note.
- Bitmap sources are not yet implemented, also next up on the agenda as it’s also pretty important.
- Custom x264 settings entry has not yet been implemented.
- Video device capture is in for mac (all hail palana), but because of lack of scene editing, you can’t really put it in to a corner of your stream at the moment – It’s still very unstable. Expect crashes, and give us crash and bug reports if possible.
- Downscale sharpening shaders have not been implemented yet, so scaling down will be a little bit blurry.
- Saving/loading/switching/importing/exporting scene profiles hasn’t been implemented yet.
- This is the ‘basic’ user interface, meant to be simple and easy to use for casual users, keep in mind that there are other user interfaces that are in the works, and this interface still has many improvements to be added.
- Only supports OSX 10.8+.
- Don’t expect major support right now, this is an incomplete test build, most of our users and support people are windows users and aren’t very familiar with mac, so you’re on your own right now.
- There are still a bazillion things down the road, most things you probably want are most likely already planned or in the works.
NOTE ABOUT CAPTURING DESKTOP SOUND
EDIT: ‘Wavtap’ may be better for capturing desktop sound. It’s apparently super easy to use. Soundflower is a pain. Thanks to those who pointed this out!
- Wavtap: https://github.com/pje/WavTap
- Wavtap download: https://github.com/downloads/pje/WavTap/WavTap 0.2.0.pkg
‘Soundflower’ is also available to capture desktop sound on mac:
- Soundflower: http://code.google.com/p/soundflower/
- Soundflower download: http://code.google.com/p/soundflower/downloads/list
If you’re good with C/C++/Obj-C and want to contribute, or want to write new modules, or help implement some features you specifically want to see in sooner, let me know. (Not recommended for the inexperienced)
Read here for contributing guidelines.
You are all awesome, without you this couldn’t have happened.